Edge Of The Empire: All That Glitters

Experience Plan and Character Planning

In case any of you want to have an idea of what the experience progression is going to be like so you can plan out your character, here is a rough idea of what to expect:

100 xp @ ~ week 4
300 xp @ week 12 
600 xp @ ~ week 25 
1000 xp @ ~ week 47 
1,500 xp @ week 83 

The above totals are estimates only, but should be close. I have a plan set up for the minimum amount of xp I will be awarding each week, and amounts figured out for completing minor and major plot points. Chances are we will be hitting those milestones sooner than that if the group really focuses, but I am estimating a new heist every four weeks. 

Minor plot points are worth 5 xp, and include finishing research for a heist, finishing an essential stage of the heist, completing a chase, or successfully handling an obligation. 

Major plot points are worth 10 xp, and include finishing a heist, paying off an obligation, defeating a major foe, or completing a story arch. 

The least you will be awarded in a session is 5 xp, and the most is 30 xp. 

If you want to plan ahead, I recommend using the milestones presented above. Try to be specific for everything leading up to the next milestone, while being less and less specific as you look to future milestones. 

For example, if you have finished doing character creation but do not have any earned xp, your next milestone is 100 xp. Plan out what how you are going to spend that xp ahead of time, picking out talents, skills, and specializations when you do so. For the 300 milestone you could pick out some of the talents and skills you want to purchase before reaching it, but don't feel pressured into planning everything leading up to it. The 600 milestone should be very vague and open, but it might help to know what second specialization to focus on and if you want a signature ability. You really don't need to think about 1,000 or 1,500, as those are so far away you are certain to change your mind by the time you reach them. 

I hope this helps. As always, if you need help with any part of the game, such as planning ahead, just let me know.

Elements of the Campaign

The character creation session started with us figuring out what type of game everyone wanted to play, going through a series of question that allowed the players to pick out elements they wanted to see in play. The following is the result of their discussion.

What TV Show/Movie should I look to for inspiration?
The Fast and The Furious (3 – 5)

What encounters do the players want to see the most?

What encounters would the players want to see the least:

Which fictional character would the party look up to the most if they existed in Star Wars?

What elements of a heist is the group most looking forward to?
The rare opportunity
The double-cross
The crazy stunt

What sort of things is the crew looking to steal?
Unique Starships or vehicles 
The hearts of the opposite sex 

What does the crew do between jobs?
Lying low in paradise 
Getting the best gear 
Making connections 

What are your main foe's best qualities?
Cunning Intellect
Deep connections 

Attention Players!
This is a test...

Thank you for playing this game with me and getting set up on this website. Here is where we are going to be doing any major online activity. I will also be setting up information in the Wiki and posting some supplemental material. 

Please take the time to set up your character. To do so go to Characters on the left hand menu bar and click the little plus sign above the search bar. Once there, you can use the Dynamic Style Sheet option and pick Star Wars: EotE – Automated option to have a form fillable character sheet to place all of your character information. 

I am going to require that you put the Background Sheet information in the Biography section. Use the Heading 2 for each section heading, using the examples below as a guide.


[The instinct you have picked]


[The belief you have picked]


[The motivation you picked]


[Your obligations]


Once you have set things up you should be ready to go! Add as much information as you want and be sure to come back and update everything as the game progresses. Every little bit will help me make the game awesome.


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